Reducing the Human Factor in Virtual Reality Research to Increase Reproducibility and Replicability.
Daniel HepperleTobias DienlinMatthias WölfelPublished in: CoRR (2021)
Keyphrases
- virtual reality
- virtual humans
- virtual environment
- computer graphics
- three dimensional
- virtual world
- virtual reality environments
- computer animation
- augmented reality
- photorealistic
- virtual space
- human subjects
- virtual museum
- virtual reality technology
- interactive virtual
- visual data mining
- virtual training
- multi sensory
- computer interface
- tangible user interface