Gaming for health across various areas of life.

Mika LuimulaPaula AilioChrisna Botha-RavyseNiina KatajapuuRaija KorpelainenAri HeinonenTimo Jämsä
Published in: CogInfoCom (2018)
Keyphrases
  • socio economic
  • databases
  • case study
  • hidden markov models
  • virtual environment
  • health care
  • computer games
  • everyday life