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Gaming for health across various areas of life.
Mika Luimula
Paula Ailio
Chrisna Botha-Ravyse
Niina Katajapuu
Raija Korpelainen
Ari Heinonen
Timo Jämsä
Published in:
CogInfoCom (2018)
Keyphrases
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socio economic
databases
case study
hidden markov models
virtual environment
health care
computer games
everyday life