Login / Signup
Efficient collision detection while rendering dynamic point clouds.
Mohamed Radwan
Stefan Ohrhallinger
Michael Wimmer
Published in:
Graphics Interface (2014)
Keyphrases
</>
point cloud
collision detection
computer graphics
structure from motion
virtual environment
computer vision
surface reconstruction
object surface
deformable objects
three dimensional
viewpoint
d objects
nearest neighbor
object detection
point sets
image sequences
bounding box