Animating Various Characters using Arm Gestures in Virtual Reality Environment.
Tsubasa SaitoTakashi IjiriPublished in: UIST (Adjunct Volume) (2021)
Keyphrases
- virtual reality
- virtual humans
- virtual training
- virtual environment
- virtual world
- augmented reality
- computer graphics
- photorealistic
- virtual space
- computer animation
- computer generated forces
- virtual reality technology
- haptic interaction
- mobile robot
- dynamic environments
- hidden markov models
- interactive virtual
- three dimensional
- visual data mining
- multi sensory
- virtual reality environments
- agent model
- motion capture
- gesture recognition
- visual feedback
- virtual museum
- tangible user interface