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Interface of Online Mini-Go-Game with Pen Input Guide for the Blind.
Michio Shimizu
Masahiko Sugimoto
Kazunori Itoh
Published in:
HCI (7) (2007)
Keyphrases
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input device
online learning
computer games
online game
video games
educational games
game playing
real time
game engine
data sets
game theory
online gaming
game design
user friendly
input data
user interface
game play
serious games
game development
multi player