Designing Serious Games for Cyber Ranges: A Socio-technical Approach.
Mazaher KianpourStewart KowalskiErjon ZotoChristopher FrantzHarald ØverbyPublished in: EuroS&P Workshops (2019)
Keyphrases
- socio technical
- serious games
- virtual environment
- computer supported collaborative learning
- video games
- emergency response
- computer games
- game play
- design principles
- learning processes
- learning scenarios
- human factors
- educational games
- database
- social relationships
- social interaction
- inter organizational
- human computer interaction
- software engineering