Did I Hit the Door? Effects of Self-Avatars and Calibration in a Person-Plus-Virtual-Object System on Perceived Frontal Passability in VR.
Ayush BhargavaRoshan VenkatakrishnanRohith VenkatakrishnanHannah SoliniKathryn M. LucaitesAndrew C. RobbChristopher C. PaganoSabarish V. BabuPublished in: IEEE Trans. Vis. Comput. Graph. (2022)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- virtual space
- augmented reality
- multi user
- positive effects
- d objects
- virtual characters
- virtual objects
- virtual training
- virtual humans
- object model
- multiple objects
- camera calibration
- haptic device
- three dimensional
- collaborative virtual environments
- multi camera systems
- perceived usefulness
- deformable objects
- high resolution
- moving objects