Virtual Reality in the Rehabilitation of the Upper Limb after Stroke: The User's Perspective.
Jacqui CrosbieSheila LennonM. D. J. McNeillS. M. McDonoughPublished in: Cyberpsychology Behav. Soc. Netw. (2006)
Keyphrases
- virtual reality
- virtual space
- virtual environment
- augmented reality
- virtual world
- three dimensional
- computer graphics
- photorealistic
- computer animation
- virtual reality technology
- interactive virtual
- real time
- computer interface
- virtual museum
- visual data mining
- virtual training
- virtual reality environments
- tangible user interface
- collaborative virtual environments
- force feedback
- virtual laboratory
- virtual humans
- user interaction
- recommender systems
- pattern recognition