User Identification Utilizing Minimal Eye-Gaze Features in Virtual Reality Applications.
Sarker Monojit AsishArun K. KulshreshthChristoph W. BorstPublished in: Virtual Worlds (2022)
Keyphrases
- virtual reality
- eye gaze
- virtual environment
- virtual space
- computer graphics
- augmented reality
- natural interaction
- user interface
- virtual humans
- eye tracking
- video teleconferencing
- interactive virtual
- virtual museum
- virtual world
- real time
- feature space
- three dimensional
- eye movements
- computer screen
- e learning
- human computer interaction
- visual feedback
- visual data mining
- multi sensory
- tangible user interface
- computer vision