Policies of Misconduct: A Content Analysis of Codes of Conduct for Online Multiplayer Games.
Thomas D. GraceIan LarsonKatie SalenPublished in: Proc. ACM Hum. Comput. Interact. (2022)
Keyphrases
- content analysis
- online game
- online communities
- computer games
- role playing game
- discussion forums
- educational games
- discourse analysis
- collaborative learning
- game play
- qualitative analysis
- video content analysis
- computer supported collaborative learning
- serious games
- online discussion forums
- collaborative knowledge building
- imperfect information
- online learning
- video content
- knowledge construction
- virtual communities
- video games
- online communication
- online discussion
- game design
- instructional videos
- game development
- game playing
- feature extraction
- learning experience
- image classification