Advancing dignity for adaptive wheelchair users via a hybrid eye tracking and electromyography training game.
Peter A. SmithMatt DombrowskiShea McLindenCalvin MacDonaldDevon LynnJohn SparkmanDominique CourbinAlbert ManeroPublished in: ETRA (2022)
Keyphrases
- eye tracking
- eye movements
- visual attention
- human computer interaction
- serious games
- eye tracking data
- eye tracker
- implicit feedback
- eye gaze
- video games
- gaze estimation
- usability studies
- head mounted
- head movements
- eye movement analysis
- usability evaluation
- gaze direction
- computer vision
- computer games
- viewpoint
- training set
- educational games
- program comprehension
- virtual environment