Login / Signup
Prosopopeia: experiences from a pervasive Larp.
Staffan Jonsson
Markus Montola
Annika Waern
Martin Ericsson
Published in:
Advances in Computer Entertainment Technology (2006)
Keyphrases
</>
context aware
case study
intelligent environments
search algorithm
real time
neural network
computer vision
decision making
decision trees
hidden markov models
computing environments
pervasive computing
personal experiences