Applications of Euclidean constructions to computer graphics.
Norma FullerPrzemyslaw PrusinkiewiczPublished in: Vis. Comput. (1989)
Keyphrases
- data mining
- computer graphics
- computer vision
- image synthesis
- image processing
- virtual reality
- virtual environment
- computer vision and computer graphics
- euclidean distance
- computer animation
- texture mapping
- image based rendering
- motion capture
- photorealistic
- computer aided design
- computer generated images
- machine learning
- complex scenes
- computational geometry
- geometric models
- video sequences
- computer generated imagery
- real world objects
- texture synthesis
- image space
- computer vision and graphics
- realistic rendering
- multiscale
- computational photography