Interactive Theatre Experience in Embodied + Wearable Mixed Reality Space.
Adrian David CheokWang WeihuaXubo YangSimon PrinceFong Siew WanMark BillinghurstHirokazu KatoPublished in: ISMAR (2002)
Keyphrases
- mixed reality
- augmented reality
- virtual space
- computer generated imagery
- virtual world
- distance learning
- remote laboratories
- intelligent environments
- digital museum
- learning games
- virtual reality
- virtual humans
- ambient intelligence
- intelligent systems
- sensor networks
- expert systems
- multimedia
- online learning
- three dimensional
- video camera
- dynamic environments