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A method of extracting a kinematically characteristic point from the 3-dimensional motion of a rigid body.

Toyohiko HayashiHidemitsu OgawaTaizo Iijima
Published in: Systems and Computers in Japan (1989)
Keyphrases
  • rigid body
  • rigid body motion
  • dynamic programming
  • viewpoint
  • image sequences
  • machine learning
  • computational complexity
  • high resolution
  • motion analysis