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The name of the game: Promoting resilience against extremism through an online gaming campaign.

Daniela PisoiuFelix Lippe
Published in: First Monday (2022)
Keyphrases
  • online gaming
  • online game
  • network centrality
  • hong kong
  • criminal activities
  • continuance intention
  • south korea
  • social networks
  • online learning
  • computer games
  • researchers and practitioners
  • educational games