Creating Immersive Audio and Lighting Based Physical Exercise Games for Schoolchildren.
Jaakko HakulinenMarkku TurunenTomi HeimonenTuuli KeskinenAntti SandJanne PaavilainenJaana ParviainenSari YrjänäinenFrans MäyräJussi OkkonenRoope RaisamoPublished in: Advances in Computer Entertainment (2013)
Keyphrases
- game players
- virtual space
- virtual environment
- multimedia
- virtual world
- lighting conditions
- viewpoint
- virtual reality
- learning environment
- game theory
- video games
- real world
- human computer interaction
- visual data
- nash equilibria
- game playing
- physical world
- viewing conditions
- nash equilibrium
- audio stream
- audio video
- audio visual
- incomplete information
- learning experience
- game design
- multi user
- game theoretic
- game play
- visual information
- signal processing
- audio recordings
- multi agent systems
- virtual reality environments