BP-IT Alignment in SMEs: A Game-Based Learning Approach to Increase Stakeholders' Maturity.
Mahi Samir IsmailRalf KlischewskiPublished in: BPM (2020)
Keyphrases
- game based learning
- game design
- hong kong
- educational games
- digital game based learning
- virtual world
- learning environment
- game based learning environment
- learning processes
- chinese language
- mobile learning
- video games
- digital games
- learning outcomes
- game playing
- back propagation
- technology enhanced learning
- serious games
- learning process
- online game
- information systems
- students learning
- learning activities
- higher education
- theoretical framework