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Evolving Action Abstractions for Real-Time Planning in Extensive-Form Games.
Julian R. H. Mariño
Rubens O. Moraes
Cláudio Toledo
Levi H. S. Lelis
Published in:
AAAI (2019)
Keyphrases
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extensive form games
real time
influence diagrams
high level
action selection
plan recognition
low cost
heuristic search
planning problems
vision system
enforced hill climbing
decision problems
dynamic programming
control system
search algorithm
multi agent
decision making