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Breaking barriers to game-based learning for active ageing and healthy lifestyles A qualitative interview study with experts in the field.

Liliana Vale CostaAna Isabel VelosoMichael LoizouSylvester Arnab
Published in: SeGAH (2018)
Keyphrases
  • game based learning
  • video games
  • computational intelligence
  • hong kong
  • factors affecting
  • factors that affect