GPU-Based Real-Time Occlusion in an Immersive Augmented Reality Environment.
Yuzhu LuShana SmithPublished in: J. Comput. Inf. Sci. Eng. (2009)
Keyphrases
- augmented reality
- real environment
- real time
- virtual reality
- markerless
- mixed reality
- multi user
- human computer interaction
- virtual world
- virtual objects
- live video
- virtual environment
- camera tracking
- head mounted display
- computer generated imagery
- user interface
- real scenes
- dynamic environments
- molecular structures
- minimally invasive
- mobile robot
- control system
- virtual humans
- computer graphics