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Design tactics for authentic interactive fiction: insights from alternate reality game designers.
Elizabeth M. Bonsignore
Vicki Moulder
Carman Neustaedter
Derek L. Hansen
Kari Kraus
Allison Druin
Published in:
CHI (2014)
Keyphrases
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interaction design
user interaction
design process
computer aided
machine learning
engineering design
design decisions
interactive systems
real time
computer vision
case study
learning environment
user interface
software architecture
user friendly
user experience