Spatializing real time interactive environments.
Nimish BiloriaPublished in: Tangible and Embedded Interaction (2007)
Keyphrases
- real time
- controlled environments
- real environment
- dynamic environments
- low cost
- vision system
- computer graphics
- high fidelity
- face recognition
- realistic rendering
- synthetic characters
- immersive environments
- interactive systems
- genetic algorithm
- digital entertainment
- set top box
- graphical interface
- highly dynamic
- computing environments
- user friendly
- data acquisition
- user interaction
- high speed
- case study
- computer vision