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Evaluation of a Multi-agent "Human-in-the-loop" Game Design System.
Jan Kruse
Andy M. Connor
Stefan Marks
Published in:
ACM Trans. Interact. Intell. Syst. (2022)
Keyphrases
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game design
multi agent
educational games
video games
computer games
playing games
game based learning
serious games
game play
board game
multi agent systems
learning objectives
programming concepts
machine learning
design process
user interaction
case study
artificial intelligence
learning games