Unbiased warped-area sampling for differentiable rendering.
Sai Praveen BangaruTzu-Mao LiFrédo DurandPublished in: ACM Trans. Graph. (2020)
Keyphrases
- image warping
- real time rendering
- high quality
- random sampling
- sampling strategy
- computer graphics
- loss function
- monte carlo
- input image
- sample size
- sampling algorithm
- image based rendering
- real time
- image based modeling
- sampling rate
- database
- sampled data
- photorealistic
- ray tracing
- d scene
- objective function
- rendered images
- sparse sampling
- cluster of workstations