Automated Evaluation and Training for Interprofessional Education using Virtual Patients and Providers.
Debajyoti DattaValentina BrashersJohn OwenCasey WhiteLaura E. BarnesPublished in: AMIA (2016)
Keyphrases
- serious games
- virtual reality technology
- medical care
- virtual reality
- spinal cord injury
- information and communication technologies
- online learning
- training process
- role play
- training set
- e learning
- virtual world
- virtual environment
- augmented reality
- educational institutions
- healthy controls
- virtual laboratory
- supervised learning