Toward transforming freely available source code into usable learning materials for end-users.
Paul A. GrossCaitlin KelleherPublished in: PLATEAU (2010)
Keyphrases
- end users
- learning materials
- source code
- open source
- learning systems
- learning styles
- software systems
- learning objects
- virtual learning environments
- learning resources
- software maintenance
- e learning
- software projects
- learning content
- application development
- teaching materials
- user interface
- plagiarism detection
- free software
- software evolution
- user experience
- high level
- business intelligence
- web applications
- learning platform
- data mining
- programming course
- open educational resources
- software repositories
- program understanding
- multimedia
- legacy software