Video Gaming for the Vision Impaired.
Manohar SwaminathanSujeath PareddyTanuja Sunil SawantShubi AgarwalPublished in: ASSETS (2018)
Keyphrases
- real time
- video data
- computer vision
- video sequences
- video streams
- online video
- video frames
- vision system
- multimedia
- video clips
- real time video
- image processing
- key frames
- video analysis
- virtual environment
- e learning
- multimedia data
- video content
- spatial temporal
- genetic algorithm
- metadata
- human activities
- computer games
- video segmentation