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Personal Space in Play: Physical and Digital Boundaries in Large-Display Cooperative and Competitive Games.
Rina R. Wehbe
Terence Dickson
Anastasia Kuzminykh
Lennart E. Nacke
Edward Lank
Published in:
CHI (2020)
Keyphrases
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cooperative
physical objects
physical space
game theory
game playing
virtual space
video games
real world
games played
imperfect information
low dimensional
multi player
ubiquitous computing
online game
real time
computer games
space time
digital content
virtual environment
digital media
search space
multi agent systems