Educational electronic platforms for STEAM-oriented learning environment at general education school.
Nataliia V. SorokoLorena A. MykhailenkoOlena G. RokomanVladimir I. ZaselskiyPublished in: CTE (2019)
Keyphrases
- e learning
- learning environment
- formal education
- primary school
- educational environment
- educational practices
- learning community
- educational technology
- educational resources
- special education
- teacher training
- distance education
- exploratory learning
- project based learning
- science education
- learning activities
- technology enhanced learning
- educational activities
- informal learning
- learning outcomes
- lesson plans
- web based teaching
- educational settings
- web based learning
- educational institutions
- school teachers
- mobile learning
- distance learning
- educational games
- digital games
- learning sciences
- virtual learning environments
- pedagogical approaches
- pedagogical model
- curriculum development
- school education
- european higher education
- public schools
- technology integration
- computer science education
- learning opportunities
- elementary school
- lifelong learning
- higher education
- learning experience
- mobile devices
- multimedia