Programming GPUs with C++14 and Just-In-Time Compilation.
Michael HaidlBastian HagedornSergei GorlatchPublished in: PARCO (2015)
Keyphrases
- graphics processing units
- multicore processors
- general purpose
- programming language
- computational power
- high level language
- neural network
- computer programming
- real time
- development environment
- code generation
- programming environment
- parallel processing
- relational databases
- website
- information systems
- data management
- graphics hardware
- parallel architectures
- programming environments
- hands on guide
- programming education
- data sets