A new paradigm for serious games: Transmedia learning for more effective training and education.
Elaine M. RaybournPublished in: J. Comput. Sci. (2014)
Keyphrases
- serious games
- virtual environment
- educational tools
- digital games
- intelligent tutoring
- learning scenarios
- design principles
- educational software
- game design
- educational games
- video games
- game engine
- game play
- game development
- computer games
- communication skills
- soft skills
- online learning
- learning community
- mobile learning
- learning process
- learning processes
- key features
- game based learning
- database applications
- expert systems
- multi agent systems
- computer based training
- reinforcement learning
- learning algorithm
- real world