An exploration of low- and high-immersive virtual reality modalities for willingness to communicate in English as a second language.
Anastassiya YudintsevaPublished in: Comput. Educ. X Real. (2024)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- virtual world
- high levels
- augmented reality
- three dimensional
- virtual reality technology
- computer animation
- photorealistic
- virtual humans
- virtual space
- virtual reality environments
- interactive virtual
- visual data mining
- information visualization
- force feedback
- image sequences
- real time
- privacy preserving
- data analysis
- multimedia