A Pilot Study of the User Experience in an Augmented Reality Mobile App to Support Teaching of Hematology.
Jizar M. Vorma SoaresDiógenes P. FernandesCassiano J. Mandelli StefaniPablo SantiagoAlexandre Lazaretti ZanattaRafael RiederPublished in: SVR (2023)
Keyphrases
- augmented reality
- pilot study
- user experience
- mobile applications
- user interface
- end users
- mobile apps
- mixed reality
- m learning
- learning games
- user behavior
- virtual reality
- virtual objects
- human computer interaction
- user interaction
- real environment
- e learning
- computer vision
- online learning
- learning process
- learning environment
- live video
- learning systems
- artificial intelligence
- mobile learning
- mobile phone
- website