Pedagogical Possibilities of Critical Engagement in Introductory CS Education.
Hamed YaghoobianPublished in: SIGCSE (2021)
Keyphrases
- e learning
- learning environment
- computer science
- serious games
- technology enhanced learning
- web based education
- educational activities
- teaching strategies
- learning theories
- distance education
- distance learning
- educational practices
- pedagogical model
- learning objects
- teaching learning
- hybrid learning
- learning theory
- learning community
- introductory computer science
- teacher training
- digital games
- blended learning
- higher education
- learning activities
- school education
- computer supported learning
- pedagogical approaches
- web based technologies
- learning sciences
- learning technologies
- mobile learning
- learning experience
- learning process
- engineering education
- remote laboratories
- web based learning
- problem based learning
- game play
- learning analytics
- collaborative learning