A Gender-Aware Gamified Scaffolding of Mathematics for the Middle School Level.
Sarah RoesslerMark AllisonPublished in: ICBDE (2018)
Keyphrases
- middle school
- middle school students
- mathematics education
- science learning
- computer technology
- science students
- video games
- high school
- science curriculum
- high school students
- thinking skills
- grade students
- science education
- computer science
- learning environment
- information systems
- knowledge sharing
- domain knowledge