Software design patterns for TinyOS.
David GayPhilip Alexander LevisDavid E. CullerPublished in: ACM Trans. Embed. Comput. Syst. (2007)
Keyphrases
- design patterns
- software systems
- software design
- software architecture
- software engineering
- object oriented
- object oriented software
- metamodel
- process model
- usage scenarios
- design principles
- pattern languages
- ontology driven
- database driven
- source code
- software projects
- model view controller
- development process
- software development
- learning objects
- software engineers
- specific problems
- learning process
- relational databases
- learning games
- design requirements
- information technology
- multi agent systems
- reinforcement learning