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A Threefold Approach for Precise and Efficient Locomotion in Virtual Environments with Varying Accessibility.

Thomas ArnskovAnders ElmholdtKristian JensenNicklas KristoffersenJonas LitvinasFrederik L. WaldhausenNiels C. NilssonRolf NordahlStefania Serafin
Published in: VR (2018)
Keyphrases
  • virtual environment
  • virtual world
  • virtual reality
  • multi user
  • computer graphics
  • collision detection
  • interaction model
  • computer vision
  • social interaction
  • serious games
  • physical environment