Towards tangibility in gameplay: building a tangible affective interface for a computer game.
Ana PaivaRui PradaRicardo ChavesMarco ValaAdrian BullockGerd AnderssonKristina HöökPublished in: ICMI (2003)
Keyphrases
- game play
- computer games
- game engine
- video games
- game design
- game playing
- educational games
- learning companion
- serious games
- pilot study
- user interface
- game players
- game ai
- game based learning
- digital games
- game mechanics
- interactive storytelling
- game development
- user experience
- learning experience
- learning processes
- human computer interaction
- game developers
- user interaction