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Impact of intangibility on perceived risk associated with online games.

Lily Shui-Lien ChenYung-Hsin LeeEdward Shih-Tse Wang
Published in: Behav. Inf. Technol. (2012)
Keyphrases
  • online game
  • negative impact
  • perceived risk
  • online gaming
  • computer games
  • game based learning
  • multi player
  • internet banking
  • mobile devices
  • virtual communities
  • early stage
  • educational games