Scalable Virtual Ray Lights Rendering for Participating Media.
Nicolas VibertAdrien GrusonH. StokholmT. MortensenWojciech JaroszToshiya HachisukaDerek NowrouzezahraiPublished in: Comput. Graph. Forum (2019)
Keyphrases
- ray tracing
- ray casting
- media processing
- high fidelity
- multimedia
- virtual environment
- augmented reality
- image synthesis
- virtual world
- virtual reality
- computer graphics
- immersive environments
- digital media
- highly scalable
- volume rendering
- virtual view
- gpu implementation
- multimedia processing
- image based rendering
- texture mapping
- high quality
- virtual laboratory
- rendered images
- motion parallax
- photorealistic