An eye-tracking study of cueing effects in multimedia learning.
Eric JametPublished in: Comput. Hum. Behav. (2014)
Keyphrases
- multimedia learning
- animated agent
- multimedia
- instructional design
- cognitive theory
- student achievement
- learning materials
- game based learning environment
- learning outcomes
- learning systems
- distance education
- individual differences
- learning processes
- high school
- design principles
- significantly higher
- learning environment
- e learning