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A General Bayesian Network Approach to Analyzing Online Game Item Values and Its Influence on Consumer Satisfaction and Purchase Intention.

Kun Chang LeeBong-Won Park
Published in: IAIT (2010)
Keyphrases
  • purchase intention
  • online game
  • online shopping
  • bayesian networks
  • virtual communities
  • customer satisfaction
  • product quality
  • service quality
  • online stores
  • educational games
  • survey data