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Theory of consumption value: A lens to examine the use and continual use intention of online game subscription services.
Wee-Kheng Tan
Pei-Huan Chiu
Published in:
Comput. Hum. Behav. (2024)
Keyphrases
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online game
web services
end users
context aware
service providers
online gaming
computer games
educational games
learning process
bdi agents