Mitigating Cybersickness in Virtual Reality Systems through Foveated Depth-of-Field Blur.
Razeen HussainManuela ChessaFabio SolariPublished in: Sensors (2021)
Keyphrases
- virtual reality
- virtual environment
- augmented reality
- computer graphics
- virtual reality environments
- virtual world
- multi sensory
- virtual humans
- three dimensional
- interactive virtual
- visual data mining
- computer vision
- space variant
- virtual laboratory
- computer animation
- multi user
- virtual museum
- virtual reality technology
- depth map
- image restoration
- tangible user interface