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Solution of the Skyrme-HF+BCS equation on a 3D mesh, II: A new version of the Ev8 code.
W. Ryssens
V. Hellemans
Michael Bende
P. H. Heenen
Published in:
Comput. Phys. Commun. (2015)
Keyphrases
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d mesh
three dimensional
d objects
source code
mathematical model
high frequency
shape descriptors
skeleton extraction
closed form
numerical methods
boundary value problem
nonlinear equations
optimal solution
viewpoint
mahalanobis distance
texture mapping