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Supporting the requirement analysis phase for the development of serious games for children.
Olga De Troyer
Erik Janssens
Published in:
Int. J. Child Comput. Interact. (2014)
Keyphrases
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serious games
requirement analysis
information system development
design principles
educational games
computer games
game development
data warehouse
virtual environment
software engineering
artificial intelligence
model construction
video games
development process
user interface
expert systems
case study
social skills
learning algorithm