Zielonka's Recursive Algorithm: dull, weak and solitaire games and tighter bounds.
Maciej GazdaTim A. C. WillemsePublished in: GandALF (2013)
Keyphrases
- recursive algorithm
- upper bound
- lower bound
- upper and lower bounds
- lower and upper bounds
- worst case
- integer programming
- minimum mean square error
- game theory
- video games
- sample size
- nash equilibria
- game theoretic
- vc dimension
- nash equilibrium
- hypothesis testing
- game play
- game playing
- active learning
- game players
- educational games
- serious games
- machine learning
- branch and bound
- objective function