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Procedural content generation using neuroevolution and novelty search for diverse video game levels.
Michael Beukman
Christopher W. Cleghorn
Steven James
Published in:
GECCO (2022)
Keyphrases
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video games
search algorithm
search space
computer games
generation process
relevant content
metadata
genetic algorithm
search strategy
information retrieval
user queries
learning experience
multimedia content
game play
game playing