A Mixed Method Approach for Evaluating and Improving the Design of Learning in Puzzle Games.
Monica Visani ScozziIoanna IacovidesConor LinehanPublished in: CHI PLAY (2017)
Keyphrases
- learning scheme
- prior knowledge
- significant improvement
- unsupervised learning
- detection method
- high accuracy
- computational cost
- preprocessing
- computational complexity
- reinforcement learning
- case study
- machine learning
- dynamic programming
- design principles
- learning tasks
- model selection
- cost function
- feature set
- probabilistic model
- learning process
- objective function
- similarity measure
- decision trees
- learning algorithm